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I never had much use for this low brow art form … partially because it is hard to do and puts your work up to the scrutiny of everyone who looks at it. “that doesn’t look like him!” “I look like that?” “my nose isn’t that big” etc…

but I inherited this task from Fedi the previous staff illustrator. Part of being creative is allowing yourself the space to fail. This is vital to the creative process. When ever you are doing something new you can’t predict if you will get it right the first time, so you need a space to fail. So if you do fail you can try again, and again until you do it right.

Sudsy Malones was a bar/laundrymat in clifton a suburb of ohio. Basically they would book anyone. If you showed up on any given night you and your buddys could play there. Every band started there. We would get up there, to play on a tuesday night for a few drunks and people doing laundry and knock over cymbols, fall over the drum set, break strings, while trying to play our songs we just wrote. I remember playing the opening chords to a song I wrote then forgeting the first line and just staring out at the few people with blank in my head …

but eventually you learn from your mistakes and build up your skills, better then you ever could in a practice space. It was a reality check, but not a complete death if you failed. This space is hard to find at times. Mostly you have to create it in your head.

This is where I was when I started the caricature deal. I had never done one before, but can draw so I just needed to apply my skills to this. I take longer then the people who do this everyday at kings island, but I also ad color and have more specific props … anyway

Sketchbook_JPg_01_Page_17

my link yesterday didn’t work out like I planned

the thumbnail doesn’t work

so when you click on the small version it doesn’t go to a large version

not sure where it went wrong

that is the problem with new software. it never works like the old soft ware…

instead of tweaking the interface and improving proformance, they usually ad new features, that may or may not work. and usually work slower. I do the same exact work I did ten years ago, on a machine that is four times faster, but it is just as slow as the old way, because the software is bloated. they need to make this stuff simpler and less complex, but stable.

a nintendo cartridge never freezes… why can’t a computer work like that?

maybe make two versions, a stable simple version, and a complicated fucked up version with a bunch of useless features like adding flash to illustrator, I am sure some people use that, but I don’t ever, so why do I need it?

anyway my first graphics computer was a mac II si with an 80 mb hard drive and 5 mb of ram



what is your bag? where is  your head at? whassappaning? 
soul bag
mongo santamaria on top
bag icon on bottom

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